Make the unclear usable.
My work connects product thinking, interaction design, systems, prototyping, and implementation. I like working close to the real constraints: an ambiguous brief, a small team, an imperfect codebase, and a product that needs to earn trust.
I’m currently designing at EVE. I built and shipped LerneQ with a friend.
If your team has an important product idea but the experience is still unclear, I am open to discussing a focused collaboration.